The developer went on to explain that many players had to use the CTRL+M to mute certain in-game sounds. “Some of the game’s sounds are quite a bit louder than others, such as the starting plane and red zone explosions, which can make it difficult to communicate with teammates over voice chat,” Park said. The first is the instant volume reducer feature. Two updates will be available this month. It appears that all of the improvements will take place this year, beginning in August and ending in December. Indoor reverb is the last to be worked on, according to the timeline. Gun firing sounds will be their next focus, then the improvement of vehicular sounds. The first is improving player quality of life regarding sound, followed by adjusting sound balance related to gameplay and improving various character animation sounds. The press release then outlines the six main areas that will be improved upon. Our sound team thought it was a good time to evolve our sound play along with these trends,” Park said. “It has been around two years since PUBG was introduced, and there have been many changes and improvements in players’ gameplay styles and patterns.
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